Archive for October, 2008


Early thoughts on Windows Azure

Windows Azure, Windows en la nubeSo I just got home from work, and fired up my browser to check out the latest news from this year’s Microsoft PDC, by live streaming, and following the live blogging session. And as always, something big is underway. Windows Azure, is Microsoft’s answer to Amazon EC2. It is a cloud computing platform on Microsoft technology.

I’m truly thrilled by the thought. This gives me great possibilities. As an entrepreneur, I get loads of ideas. My biggest pain is always how to deploy this. Funding is a big issue, and this leads to compromises in server infrastructure and stuff. As a developer, I’m not that much focused on servers and thing alike, so to have a big platform is an advantage.

At PDC2008, they showcased a mobile app called Bluehoo. On stage, by editing an XML file online he scaled his platform from 1 to 20 nodes to be capable of the upcoming load due to the the announcement made at PDC.

My thoughts on pros:

  • Great scalability
  • Large content network = low latency around the world
  • Consolidation
  • Pay as you go premise – compared to buying hardware upfront
  • Easy application maturing – developing locally, deploying to a staging environment before deploying to production

Cons:

  • The inevitable: “What will they do with my data?”
  • Dependency on Microsoft
  • Unawareness – like deploying your app to ‘a black box’

On the Windows Azure site, the links to SDK’s and VS2008 tools are broken. They should be good shortly!

Update: For more information on Windows Azure, check out this blog post at Channel 10.

Or this: http://blogs.zdnet.com/microsoft/?p=1671

Silverlight 2.0 provides better remote debugging experience

Some months ago, I did some remote debugging of a Silverlight app on a Mac. To say the least, it wasn’t all that intuitive, and it required a lot of trying and guessing to achieve the desired goal. Personally I think remote debugging is cool, but I can’t really see the great need of it. Silverlight is cross-browser, cross-platform compatible – so when it works in a browser on Windows, shouldn’t it work on a Mac as well?

The release of Silverlight 2.0 has some great news in respect to remote debugging. It is no longer necessary to edit config files, and so on to authenticate the remote debugging session. This is all done from a nice user interface. JrzyShr Dev Guy has a excellent blog post describing the process of setting up remote debugging on a Mac on Silverlight 2.0. Furthermore, he suggests I mark my post as obsolete:

I ended up relying on a couple of random blog posts I came across on Live Search & Google to figure it out.  If your search turns up any of these links, know that they are now obsolete:

Old 1.1 Alpha Way of Doing Things:
http://www.dnknormark.net/post/Windows-Vista-Mac-debugging-a-Silverlight-app-using-Visual-Studio-2008.aspx

So that I’ll do. Confusing information is all over the place, and I’d rather point someone in the right direction.

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